Carrassonne is an award-winning game based on the Southern French City of Carrassonne.
The city is famous for it’s unique Roman and medieval fortifications.
The game is suitable for 2 to 5 players age 7+.
What’s in the box?
84 card tiles
40 regular meeples (wooden people) each 8 in different colors, 5 of these are slightly different in shape these are the abbots.
How to play;
I found the instructions a bit confusing so I watched a YouTube video demonstrating this game.
All the cards are placed face down in piles on the table or floor where you are playing. There are 12 tile cards that have a dark back, they need to be placed together in one pile and in the middle of the other piles.
Each player has 8 wooden figures,(their colour choice)the figures are called meeples. Each player must place 1 meeple on the score track, and keep the other 7. Youngest goes first by drawing one of the tiles from the pile. Each tile has a piece of southern French landscape on it. Any tile can be placed to begin. Each tile features a city, a road, a cloister, grassland or some combination. When one tile has already been placed the next tile must be placed adjacent in such a way that all connects correctly - cities are connected to cities, roads to roads, etc. Having placed a tile, the player can then decide to place one of his meeple followers (Wooden people tokens) on one of the areas on it. The edges of the tile must match the edges of the tiles by which they are placed. A tile may have a multiple roads, fields, and cities, and a meeple can only occupy a single feature.
You cannot place one of your Meeples on land that has already been claimed. You must make sure that when placing your tiles there are no dead-ending roads, castles without walls, etc). Placing meeples is where much of the strategy of the game takes place, as it is what drives the scoring of the game. Meeples can be placed on roads, farms, cloisters, and castles. Whenever one of these things (other than a farm) is "completed" (the castle is completed, the road becomes a circle, etc) then the meeple scores points and becomes available for the user to replace. Play continues like this until all of the tiles are placed. At this point, farmers score points, and so do all of the meeples on incomplete roads, cloisters and castles. Then, gasp, the player with the most points wins.
It sounds very confusing trying to follow someone else’s explanation of the game so I advise you to watch a YouTube demonstration of the game in play. This made it so much clearer to me.
Myself my husband and a few friends played this game together. It took us an hour to play but we were chatting throughout.
So what did we think of this game?
Simple, boring, and we couldn’t wait for it to end. We all understood the skills involved with winning and found it quite easy to play, but it was just dull. Placing tiles and scoring points just didn’t do it for us.
There is a harder version that you can play that is meant to be a bit more challenging. This is included in the box with instructions. Myself and my husband gave this a try. The game play is the same but every move is challenged. Every feature is fought over, your opponent can snatch a city from you or turn your farm into no man's land. It’s a lot more exciting to play this way but we still feel like we won’t be in a rush to play it again.
I would like to thank the blogger board game for sending this game for me to try. The game is well made and easy enough to play but It’s just not my kind of game. I would recommend my readers to always try things for themselves, I’m very impatient when it comes to playing games and prefer fast moving games. Just because this game isn’t for me it’s not to say you won’t like it.