Ticket to Ride was first released in 2004 and has become one of the most successful games of all time. Due to it's popularity several expansion sets have since been created.
The game is of excellent quality and looks appealing to the eye. The high-quality illustrations and components include an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
The game is aimed at age 8+ for 3-5 Players and takes 30-60 minutes to play.
The game play rules could have been explained better as I found them messy and confusing. However, I haven't played a game like this in a long time so maybe I was just a bit rusty. When I had finally worked out how to play the game which took me a good half an hour I wasn't very enthusiastic to play. I just didn't think that the game sounded very exciting.
The aim of Ticket to Ride is to build the most well rounded network of railroads by connecting various cities together. Players collect cards of various types of train cars they then use to claim railway routes in North America. On any given turn a player can draw train cards for use in building railroads later, they can build a connection from one city to another if they have the appropriate number of matching train cards, or they can draw new "Destination cards" which will give them two cities that they can score points for connecting. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
If this sounds interesting to you then you will love this game as it's a clever idea and different from other games. I just didn't like the sound of it, it didn't sound interesting enough to make my want to play it. However I did play it three times to give it a chance and it wasn't hard to play, just too long and it bored me. My 14-year-old daughter didn't like it either and my husband also found it dull.
Thank you to The Blogger Board Game Club for sending this game for us to review. I'm sorry it just wasn't our cup of tea!
Don't forget to look out for next months game, I wonder what it will be?
We were sent this game for free with the purpose to review, all thoughts and opinions remain our own!